Writing

AI as pair design
The ultimate design companion is just around the corner
design
Two weeks and five lessons
Lots of conversations, tasks, research and reading later
journal
On Digital Playgrounds
Why creating stuff for yourself is the best way to learn a new technology or how something works
journal
Shift gears and switch careers
I've talked about my history before, but I haven't provided explicit advice about how to switch careers
opinion
Strip your URLs to super simple domains
RegEx has been around since the 50's, and it's still just as unreadable
development
How to make friends and influence designers
Why every design crit should be well structured, predictable and facilitated
design
Design for handshakes not handovers
Why it's better to shake hands with your developers, than throw your designs over the fence
design
On creativity as a process for catharsis
The more I listen to our third album, the more I recognise the fact that I wrote it as a form of catharsis.
journal
Rumination, iteration or procrastination
Knowing when to let an idea go and when to not even go there.
design
Polywork: LinkedIn without the Suits
The future of networking is being built in the open.
opinion
Tempo: Designing a product that demands to not be used
Tempo is a minimalist email client, making email simple again
design
Why every designer should experience customer service
It's common when joining a new company to get thrown straight in at the deep end. Sometimes, it’s better not to.
opinion
What I've learnt over the past year
Lessons I’ve learnt over the past year.
journal
Why you should reply to automated emails
Reply to those automated emails, you never know what might happen.
opinion
Getting DRY with Figma plugins
Solving design problems by building Figma plugins.
development
Thinking in design-code
My personal approach on how to think about code from a design perspective and how to implement those changes.
design
What a cult taught me about 'limiting beliefs'
You should never feel like you have no limiting beliefs, but you should always fight to overcome them.
journal
Ten Principles for Good Design
I decided to put together a free, multi-device, minimal wallpaper of Ram's ten principles.
journal
From problem to plugin
Learning Typescript, the Figma API and solving a real personal problem.
development
Don’t let your role define you
A practical guide on how to navigate your career when the path you're heading down isn't the one you truly want.
opinion
How music, design and code are all the same
Thinking about creative disciplines and how they intersect
opinion
‘Users’ are humans
Design is about people, and I've been thinking a lot about the problem of the term 'user'.
design
Designing API-first
The power of visualising your API as part of your design process to align the entire team
design
Relative seniority
How your title is reflective of your company's stage as well as your level.
opinion
Spatial Design
Product Design is a term we use broadly these days to define a designer who creates products.
design
The power of Cosmic
Not too long ago I decided to set myself a challenge; create and add new content to my website via a CMS.
development
Designing in the open
What I’ve learnt about sharing constantly and live designing with my team.
design
Code as Design
How development can be learned through a design lens (and how I've managed to do it).
development
Getting to yes
Why I think designers and developers should learn the basics of sales.
opinion
Design as Code
What learning Vue has taught me about the future of design, development and the modern web.
design