We need to get comfortable with the idea that product design is a temporary
The unicorn is dead, long live the unicorn
A cross-post of an article I wrote over on the Cosmic blog on using Raycast and Cosmic together
Design, development, and product management share a common thread: problem-solving.
Spatial design is essential in the future of computing interfaces.
It’s easier to do trivial things that are urgent than important things that are not urgent